Distributed systems · Applied cryptography · Embedded

Brayden
Langley

Open to new roles · Senior software engineer / architect

Brayden Langley
Brayden Langley, 2026

I love creating, exploring, and doing things most people think are impossible. Right now that means fixing the plumbing of the internet: protocols for identity, messaging, and payments. I've been shipping software, and the occasional hardware project, since I was fifteen.

Now
CTO, Project Babbage
Based
Pacific Northwest
Shipping since
2014, age fifteen
I.

Projects I've built.

01

✦ featured

Authrite / AuthFetch

Mutual authentication protocol

The first working implementation of a mutual cryptographic authentication system. Ty Everett designed the protocol on paper; I built the original production implementation, letting two parties prove who they are to each other directly, with no passwords and no third-party login. The IP was later acquired and open-sourced by the BSV Association, shipped in their TypeScript SDK as AuthFetch (client) and auth-express-middleware (server).

ECDSA·mutual auth·TypeScript·middleware

Authrite / AuthFetch

02

✦ featured

Stablyzer

Embedded archery stability analyzer

A college embedded-systems project that turned personal. A sensor rig that mounts to a compound bow, plugs into a computer, and measures how steady I hold at full draw, scoring each shot in real time so I could see my stability improve. I had shot a bow my whole life; this was the first time I instrumented it.

embedded·sensors·C++·telemetry

Stablyzer

03

✦ featured

StoryInteract

Senior capstone, Oregon Tech

A full-stack interactive storytelling platform pairing illustration, animation, text, and sound. ASP.NET Core web app and REST API, a Xamarin.iOS client, Firebase, a custom .NET library, and a story state-management system I designed.

ASP.NET Core·Xamarin.iOS·Firebase·C#

StoryInteract
II.

Get in touch.

Whether you have a role in mind, want to build something together, or just want to say hello, I'd be glad to hear from you.