Studio · Illustration
Illustration & design
Golden Reflections
I have been drawing since before I was building software. Illustration is where the creative side of me started, and it still shapes how I engineer: composition, refining the details, and thinking outside the box. I have illustrated children's books and taken on commission work, and I have experimented with different mediums, from acrylic to digital painting. The work has grown well past illustration: logo and brand design, UI and UX mockups, pixel and sprite animation, 3D modeling, and game assets built all the way into a playable game.
Tools & mediums
- Illustration & painting
- Procreate, Photoshop
- Design & branding
- Figma, Photoshop
- Pixel & sprite animation
- Procreate
- 3D modeling
- Blender, Fusion 360
- Game development
- Unity
Selected commissions
- Confederated Tribes of Grand Ronde
- Illustrated three children's books under commission: The Little Bear, Camas, and Our Land (written by Mercedes Jones).
- Freelance design
- Logos, branding, and graphic design for clients, starting in high school.
Studio
Design, interface & 3D
A selection of product and interface design, motion and prototyping, app design and branding, and 3D, made across Figma, Photoshop, Blender, Fusion 360, and Unity.
The sketchbook
The fuller, more personal body of work, the studies, sketches, and pieces in progress, lives on Instagram.


